Website Development
A single-page site starts at $600. Most small business sites land between $1,400 and $3,000. Larger sites with a store or booking run higher. Hosting and the domain are separate and ongoing.
$600 $8,000
Price list
Rev. 2026
Ranges for each build, and what the scope covers. Your figure comes from a written scope rather than this table, so use it to check you are in the right range before we talk.
A single-page site starts at $600. Most small business sites land between $1,400 and $3,000. Larger sites with a store or booking run higher. Hosting and the domain are separate and ongoing.
$600 $8,000
First working version typically $8,000 to $15,000. Full products with billing, roles, and integrations run $20,000 to $35,000 and up.
$8,000 $35,000
Cross-platform MVP typically $12,000 to $22,000. Store submission and first-round review fixes are included.
$12,000 $45,000
Playable prototype or vertical slice $10,000 to $20,000. Complete small commercial game $35,000 to $60,000 and up, driven mostly by art volume.
$10,000 $60,000
$95 an hour, billed in 15 minute blocks after the first hour. No retainer and no minimum past that first hour.
$95 an hour
$95 a month, cancel any month. Covers up to an hour of changes. Anything larger is quoted at $95 an hour and approved in writing before it starts.
$95 a month
$300 flat, credited in full against the work if you hire me to act on it. If you do go ahead, the audit ends up costing nothing.
$300
From $600 for a small site. Larger sites price the same way a build does, by page count. The domain and the email move at no extra charge.
$600 $4,000
The bottom of each range is a real price, not bait. A single-page site genuinely starts at $600. Ranges assume a developer in North America or Western Europe; offshore rates run lower and agencies run considerably higher for the same scope, largely because you are also funding the overhead.
Never billed separately
Not covered by a build
Cost drivers
What moves the number
01
One kind of user is simple. Admin plus customer plus staff means three permission models, three sets of screens, and every feature tested three ways. Roles multiply cost faster than features do.
02
Stripe is documented and quick. A twenty-year-old accounting system with no API and a CSV export is a project of its own. I price integrations as separate line items so they cannot quietly blow the estimate.
03
Storing records is easy. Records that relate to each other, change state, keep history, and stay correct when two people edit at once is where most of the invisible budget goes.
04
Clean and functional is in every quote. Custom illustration, motion design, and a bespoke design system are separate and can double a front-end budget.
Terms
Plain language
A deposit begins the work. After that, payments attach to delivered milestones rather than to calendar dates. Each one falls due when something working exists and you have reviewed it. Smaller projects usually split in two.
I absorb it. Scope is fixed in writing before work starts and that price holds. Work you add outside the agreed scope gets quoted separately for your approval. An estimate I got wrong is not an invoice you should receive.
The one honest exception: a project occasionally uncovers something that was not knowable at the start, usually a third-party system that does not behave the way its documentation claims. You hear about that the week I find it, with options and prices, while there is still room to decide.
Tell me the real number on the first call. A real figure lets me say what is achievable, cut the scope to fit, or tell you plainly that an existing product solves this for a subscription fee. All three beat discovering it after a month of conversations.